Anno 117: Pax Romana

City builder, strategy, simulation

Anno 117: Pax Romana is a historical city-building strategy game where players govern a Roman province during the height of the empire. The gameplay focuses on constructing cities, managing complex production chains, and maintaining the needs and happiness of growing populations. Players must balance economic growth, trade routes, military stability, and provincial development across multiple regions. The experience emphasizes long-term planning and large-scale urban development within a detailed Roman-era simulation.

Anno 117: Pax Romana
0
Developer:
Ubisoft Mainz
Publisher:
Ubisoft
Release Date:
November 12, 2025
Platforms:
PC, PlayStation 5, Xbox Series X/S
Who Should Play:
Players who enjoy deep city-building strategy games focused on economic systems and large-scale planning.
Who Should Skip:
Players who prefer fast-paced gameplay, short sessions, or minimal management systems.

Ratings

Monetization

70
Premium

Solo Friendliness

90
Yes

Grind

82
Light

Complexity

68
Complex

Time Commitment

Main Story Hours

40

Completionist Hours

120

Gameplay

Monetization

• The game is sold as a premium purchase similar to previous Anno titles.

• Post-launch content is primarily delivered through optional DLC expansions.

• There are no pay-to-win systems affecting gameplay progression.

Solo Friendliness

• The game is designed primarily as a single-player strategy experience.

• Campaign and sandbox modes allow players to progress at their own pace.

• Multiplayer exists but is optional and does not impact core progression.

Grind

• Progression is driven primarily by expanding cities and unlocking new population tiers rather than repetitive resource farming.

• Trade routes and production automation significantly reduce manual resource management as cities scale.

• Large population tiers require planning but rarely force repetitive grinding.

Complexity

• The economy relies on multiple overlapping production chains and population tiers.

• City logistics, trade routes, taxation, and regional specialization create interconnected management systems.

• Large late-game cities require careful balancing of supply chains and population demands.

Gallery

Full Verdict

Anno 117: Pax Romana delivers a deep city-building experience centered around Roman provincial management, large production chains, and long-term urban planning. The progression structure avoids heavy grinding because automation and trade systems streamline resource management as cities expand. Its design strongly favors solo play and rewards patient strategic thinking rather than fast action. With fair premium monetization and a very long-term gameplay loop, it stands as a strong option for players who enjoy complex city-building strategy games.

Ideal For

• Players who enjoy large-scale city-building simulations with deep economic systems.

• Fans of long-form strategy games focused on planning and optimization.

• Players interested in historical settings within complex management gameplay.

Potential Drawbacks

• The economic systems can feel overwhelming for new players unfamiliar with city-building games.

• Large late-game cities can require significant time investment to manage efficiently.

• Players looking for fast-paced strategy may find the pace slow.