Destiny 2

First-person shooter / Action MMO

Destiny 2 is an online multiplayer shooter set in a science fiction universe where players become Guardians defending humanity. Players complete story missions, cooperative strikes, and large-scale raids while collecting powerful weapons and armor. The game combines fast-paced combat with ongoing seasonal content and progression systems.

Destiny 2
0
Developer:
Bungie
Publisher:
Bungie
Release Date:
September 6, 2017
Platforms:
PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S
Who Should Play:
Players who want a long-running live-service shooter with raids, dungeons, seasonal objectives, and buildcrafting.
Who Should Skip:
Players who dislike rotating chores, weekly gating, RNG roll hunting, or paying repeatedly to access most current story and endgame content.

Ratings

Monetization

30
Aggressive

Solo Friendliness

45
No

Grind

20
Heavy

Complexity

65
Deep

Time Commitment

Main Story Hours

12

Completionist Hours

120

Gameplay

Monetization

• The base download is free, but expansions and paid passes gate large portions of the current story, activities, and rewards.

• The Eververse store sells cosmetics for premium currency, and the balance between earned and paid cosmetics has been a recurring point of controversy.

• It can be enjoyed without spending, but the best value and most relevant content typically require ongoing purchases over time.

Solo Friendliness

• A lot of content is soloable, but the best gear pathways and signature experiences lean heavily on coordinated groups.

• Matchmaking does not cover all pinnacle activities, and finding groups can become part of the routine.

• Solo players can still have fun, but they will hit friction when chasing endgame builds and certain meta rewards.

Grind

• Progression is built around repeated playlist loops, weekly resets, and chasing specific rolls and power breakpoints.

• Key rewards are often tied to rotations, lockouts, and limited-time windows that push frequent logins.

• Endgame optimization can become a long tail of farming materials, reputation, and RNG drops even after the main campaign content is done.

Complexity

• Buildcrafting involves multiple interacting systems like subclasses, aspects, fragments, armor stats, mods, and perk synergies.

• Patch cycles and seasonal changes regularly shift the best loadouts and activity metas.

• The game teaches basics, but efficient progression and endgame readiness often require external guides and community knowledge.

Gallery

Full Verdict

It delivers some of the best moment-to-moment shooting in the genre and a strong loop of strikes, PvP, dungeons, and raids, but it asks for sustained engagement and comfort with repetition to stay current. The grind for power, materials, and specific rolls is heavy and often shaped by weekly resets and rotating availability. Solo players can do plenty, yet the most rewarding endgame content and efficient gearing still lean on organized groups and external coordination. While the cash shop is largely cosmetic, the broader model relies on expansions and paid passes to access much of the modern story and endgame, which can make the overall value feel fragmented unless you are ready to buy in consistently.

Ideal For

• Players who enjoy tight shooter mechanics and do not mind repeating activities for incremental upgrades.

• Groups looking for a long-term co-op game with raids, dungeons, and shared progression goals.

• Collectors who like chasing rolls, cosmetics, and build loadouts across seasons.

Potential Drawbacks

• New and returning players can feel overwhelmed by systems, currencies, and what content is currently relevant.

• The grind and rotation model can make progress feel like maintenance rather than discovery.

• Access to the most current and cohesive experience is fragmented across expansions and paid passes.